Gamer army

Título
Gamer army

Trent, Reedy

Resumen
Even though he is only twelve, Rogan Weber is an obsessed gamer, whose motto, ego sum maximus, declares his confidence in his own abilities, and whose parents are also deeply involved in ultra high tech (a little too deeply sometimes); naturally he is thrilled to receive an invitation to join a tech giant's virtual reality TV gaming contest--but as the games become more and more intense and dangerous, he and his fellow gamers realize that something sinister is behind this particular game.

Fecha de publicación como intervalo
2018

Término de la materia
Virtual reality -- Fiction.
 
Video games -- Fiction.
 
Video games industry -- Fiction.
 
Secrets -- Fiction.
 
Parent and child -- Fiction.
 
Conspiracies -- Fiction.

Síntesis
Even though he is only twelve, Rogan Weber is an obsessed gamer, whose motto, ego sum maximus, declares his confidence in his own abilities, and whose parents are also deeply involved in ultra high tech (a little too deeply sometimes); naturally he is thrilled to receive an invitation to join a tech giant's virtual reality TV gaming contest--but as the games become more and more intense and dangerous, he and his fellow gamers realize that something sinister is behind this particular game.

ISBN
9781338328448
 
9781338045291
 
9781338045307

Información de publicación
New York, NY : Arthur A. Levine Books, an imprint of Scholastic Inc., 2018.
 
©2018


BibliotecaSignatura topográficaTipo de materialCódigo de barras del documentoEstado
Edmonton Christian WestFIC REEBook38515000502354Science Fiction