Osmo : Math Wizard and the magical workshop

Titre
Osmo : Math Wizard and the magical workshop

Sommaire
An addition & subtraction adventure for ages 6-8! Brew potions with dragon claws and magic sparkles to master place value on a magical quest. Then, add and subtract balloons to help dragons fly! Part of the Osmo Math Series for 1st & 2nd grade math curriculum learning.

Math Wizard and the magical workshop

Date de publication comme intervalle
2020

Description matérielle
1 electronic game (1 mixing mat, 2 sticker sheets, 1 spell book, 28 counting cubes, 6 counting rods) : plastic, cardboard ; in slipcase 23 x 14 x 4 cm + access to Osmo Newton & Masterpiece apps

Note générale
Title from slipcase.
 
Not for children under 3 yrs. Small Parts.
 
Required for use: Osmo base, iPad or Fire tablet.

Terme de vedette-matière
Mathematics -- Study and teaching.
 
Addition -- Study and teaching.
 
Subtraction -- Study and teaching.
 
Nonverbal communication -- Study and teaching.

Genre
Computer games.
 
Educational games.

Vedette secondaire - Nom collectif
Tangible Play,

Résumé
An addition & subtraction adventure for ages 6-8! Brew potions with dragon claws and magic sparkles to master place value on a magical quest. Then, add and subtract balloons to help dragons fly! Part of the Osmo Math Series for 1st & 2nd grade math curriculum learning.

CUP
850001161886

Informations de publication
Palo Alto, California : Tangible Play, [2020]
 
©2020


BibliothèqueNuméro de rayonType de documentCode à barres du documentStatut
A. Blair McPhersonTR GAMTeacher resource41458000113937Teacher Materials