Coding games in Python
Titre
:
Coding games in Python
Carol, Vorderman
Sommaire
:
Presents an introduction to the Python programming language with illustrated steps for creating games, including puzzles, quizzes, and strategy games.
Date de publication comme intervalle
:
2018
Description matérielle
:
224 pages : color illustrations ; 24 cm
Edition
:
First American edition.
Note générale
:
"A step-by-step visualguide to creating your own Python games"--Cover.
Includes index.
Terme de vedette-matière
:
Python (Computer program language).
Scripting languages (Computer science).
Vedette secondaire auteur
:
Steele, Craig,
Quigley, Claire,
McCafferty, Daniel,
Goodfellow, Martin,
Résumé
:
Presents an introduction to the Python programming language with illustrated steps for creating games, including puzzles, quizzes, and strategy games.
Numéro international normalisé des livres (ISBN)
:
9781465473615
9781549049620
Informations de publication
:
New York, New York : DK Publishing, 2018.
Bibliothèque | Numéro de rayon | Type de document | Code à barres du document | Statut |
---|
Westbrook | 005 | Book | 30197000217586 | Non-Fiction |