Search Results for - Narrowed by: English - Kildare - Non-Fiction - 1988-2021 - 2001-2015 - Computer programming.
SirsiDynix Enterprise
https://library.epsb.ca/client/en_US/kild/kild/qf$003dLANGUAGE$002509Language$002509ENG$002509English$0026qf$003dLIBRARY$002509Library$0025091$00253AKILD$002509Kildare$0026qf$003dLOCATION$002509Location$0025091$00253ANON_FIC$002509Non-Fiction$0026qf$003dPUBDATE$002509Published$002bIn$0025091988-2021$0025091988-2021$0026qf$003dPUBDATE$002509Published$002bIn$0025092001-2015$0025092001-2015$0026qf$003dSUBJECT$002509Subject$002509Computer$002bprogramming.$002509Computer$002bprogramming.$002b$00257C$00257C$002bComputers.$002509Computers.$002b$00257C$00257C$002bProgramming$002b$002528Computers$002529$002509Programming$002b$002528Computers$002529$002b$00257C$00257C$002bProgramming$002blanguages$002b$002528Electronic$002bcomputers$002529$002b--$002bProblems$00252C$002bexercises$00252C$002betc.$002509Programming$002blanguages$002b$002528Electronic$002bcomputers$002529$002b--$002bProblems$00252C$002bexercises$00252C$002betc.$002b$00257C$00257C$002bProgramming$002blanguages$002b$002528Electronic$002bcomputers$002529.$002509Programming$002blanguages$002b$002528Electronic$002bcomputers$002529.$002b$00257C$00257C$002bRobotics.$002509Robotics.$002b$00257C$00257C$002bSPACE$002bEXPLORATION$002509SPACE$002bEXPLORATION$002b$00257C$00257C$002bSpace$002bflight.$002509Space$002bflight.$002b$00257C$00257C$002bSpace$002bsciences.$002509Space$002bsciences.$002b$00257C$00257C$002bTechnology$002509Technology$0026te$003dILS$0026ps$003d1000$0026st$003dAT?
2024-09-04T23:29:03Z
How stuff works
ent://SD_ILS/0/SD_ILS:1063584
2024-09-04T23:29:03Z
2024-09-04T23:29:03Z
By Marshall Brain<br/>Format Books<br/>2008 1900-1999<br/>Call # 600 BRA<br/>
Space
ent://SD_ILS/0/SD_ILS:2261219
2024-09-04T23:29:03Z
2024-09-04T23:29:03Z
By Ben Denne<br/>Format Books<br/>2001<br/>Call # 520 DEN<br/>
Cool careers in video games
ent://SD_ILS/0/SD_ILS:1294170
2024-09-04T23:29:03Z
2024-09-04T23:29:03Z
By Joe. Funk<br/>Format Books<br/>2015, 2010<br/>Call # 794.8 FUN<br/>
The science of computers
ent://SD_ILS/0/SD_ILS:2281354
2024-09-04T23:29:03Z
2024-09-04T23:29:03Z
By Clive, Gifford<br/>Format Regular print<br/>2015<br/>Series Get connected to digital literacy<br/>Call # 004 GIF<br/>
Amazing applications and perfect programs
ent://SD_ILS/0/SD_ILS:2284333
2024-09-04T23:29:03Z
2024-09-04T23:29:03Z
By Clive, Gifford<br/>Format Regular print<br/>2015<br/>Series Get connected to digital literacy<br/>Call # 004 GIF<br/>
Awesome algorithms and creative coding
ent://SD_ILS/0/SD_ILS:2280524
2024-09-04T23:29:03Z
2024-09-04T23:29:03Z
By Clive, Gifford<br/>Format Regular print<br/>2015<br/>Series Get connected to digital literacy<br/>Call # 004 GIF<br/>
Space travel
ent://SD_ILS/0/SD_ILS:860548
2024-09-04T23:29:03Z
2024-09-04T23:29:03Z
By Ian. Graham<br/>Format Books<br/>2004 1900-1999<br/>Series e.guides.<br/>Call # 629.4 GRA<br/>
Robotics
ent://SD_ILS/0/SD_ILS:1574846
2024-09-04T23:29:03Z
2024-09-04T23:29:03Z
By Lynn. Peppas<br/>Format Books<br/>2015<br/>Series Crabtree Chrome<br/>Call # 629.8 PEP<br/>
How to code : a step-by-step guide to computer coding
ent://SD_ILS/0/SD_ILS:2237458
2024-09-04T23:29:03Z
2024-09-04T23:29:03Z
By Max. Wainewright<br/>Format Books<br/>2015<br/>Call # 005 WAI<br/>